

OS:Windows Vista, Windows 7, 8 and 10 - 64bit required Uses the system's RAM - no GPU memory limitation - Can render scenes with hundreds of million of triangles and multiple GB of textures Unbiased real-time algorithms to handle all possible lighting configurations: Bidirectional Path Tracing, Direct Lighting, Path Tracing Always achieves the best quality, no need to tweak esoteric rendering parameters Super-fast performance thanks the latest AI and Machine Learning technology Real-time physically accurate Global Illumination The real-time workflow is extremely intuitive and anyone can get up to speed in just a few minutes. GPU based renderers work well only on specific tasks while FluidRay does it all easily and quickly. Real-Time Rendering All the tweaking of materials, lights or any other scene properties are immediately visible as real-time feedback in the viewport, making your workflow faster and much more pleasurable.įluidRay is the only real-time renderer that doesn't suffer from GPU limitations. ase), DirectX (.X), Stanford PLY (.ply), STereoLithography (.stl).Real-Time editing of materials, lights and rendering parameters is done in an super easy WYSIWYG (What You See Is What You Get) interfaceExtensive library of materials, models and lights supporting Drag&Drop.įLUIDRAY IS THE FASTEST GENERAL PURPOSE REAL-TIME RENDERER.


Supported formats include: SketchUp (.skp), Rhino OpenNurbs (.3dm), FBX (.fbx), Alias Wavefront (.obj), Collada (.dae), 3DS (.3ds. Import scenes, objects and materials directly from your 3D modeling software.
